Cranborne Road, Newbold, Chesterfield, S41 8PF

01246 232370

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"Educating the mind without educating the heart is no education at all"

Aristotle

Design and Technology

At Newbold Church School Design and Technology is an important part of the children's entitlement to a broad and balanced curriculum.  Through a rich and progressive curriculum children will acquire a broad range of subject knowledge and where possible, draw on disciplines such as mathematics, science, engineering, computing and art.  Within a safe and nurturing environment children will learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. 

Through the evaluation of past and present Design and Technology, they will develop a critical understanding of its impact on daily life and the wider world. 

Intent

At Newbold Church School it is our intent that Design and Technology is an inspiring, practical, meaningful and memorable subject.  Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values.  One project will be taught each half term, as a block over at least 1 day to ensure continuity, progression and to enable a focus on the process as well as the end product. Topics are cross-curricular and support a broad range of subject knowledge, drawing on disciplines such as mathematics, science, engineering, computing and art.  

Within Design and Technology children will learn and build on a range of practical and technical skills (see progression of skills), testing their ideas and critiquing and evaluating both their own products and the work of others.  Across all year groups children should be designing and making something for somebody for some purpose, known as the target audience.  There will be increased opportunities for computer aided design and the use of programmable computer systems within one unit in KS2.

 

Implementation

Our curriculum offers a range of exciting units that solve real and relevant problems. Through these units, we also learn and apply a set of technical skills and knowledge. The units include structures, mechanisms, electrical control and a range of materials, including food. The children also draw upon knowledge and skills also used within Maths, Science, Computing and Art.

We implement the curriculum by giving the children real and relevant problems to solve, making cross curricular links to broaden their understanding, offering enrichment opportunities like workshops and competitions and creating real products that serve a purpose.

 

Impact

Children will have a set of DT skills embedded. They can talk about real life designers or designs and the impact they have had on the world. They have developed and become confident in the many characteristics of learning such as: resilience, resourcefulness, creativity and problem solving.

We use a range of strategies to assess these skills and knowledge including the following:

  • Book monitoring
  • Self assessment 
  • Pupil voice
  • Feedback from each lesson

 

Purpose of study for KS1 and KS2

Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They
acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.

KS1 and KS2 Aims

The National Curriculum for design and technology aims to ensure that all pupils:

  • develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world
  • build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users
  • critique, evaluate and test their ideas and products and the work of others
  • understand and apply the principles of nutrition and learn how to cook.

You can see the National Curriculum for KS1 and KS2 here.

 

Attainment targets for KS1 and KS2

By the end of each key stage, pupils are expected to know, apply and understand the matters, skills and processes specified in the relevant programme of study.

 

Assessment in Design Technology 

As with all areas of the curriculum, assessment is an integral part of the teaching process. Class teachers keep records of work carried out, and levels of achievement for each child. Photographs are a useful tool to keep as a reminder of pupil’s achievement and to remind the child of their own achievements.

Formative assessment is used to guide the process of individual pupils in Design and Technology.  It involves identifying each child’s progress in each aspect of the curriculum, determining what each child has learnt and what should be the next step in their learning.  Formative assessment is mostly carried out informally by the teachers in the course of their teaching and is based on the identified assessment opportunities. Children’s progress in Design and Technology is reported to parents through the pupil annual report and consultation meetings throughout the year.

 

DT in the EYFS 

Within the EYFS design and technology occurs in both the continuous provision in children's play and also through adult led focused sessions. The continuous provision may involve a child designing a model of a house using junk model equipment, creating a bridge for their cars to move across or building a den using blocks, tyres, planks and large pieces of fabric. Adult led DT could involve baking and cooking, sewing, weaving, woodwork, working with clay or designing and making a kite to fly in the wind. All adult led DT is based on children's emerging interests so although EYFS may be involved in the DT days, they incorporate DT into daily and weekly plans and weave it across all the provision. 

 

EYFS Aims

For the EYFS design and technology is covered in the Expressive Arts and Design area of learning. The Educational programme states that "The development of children’s artistic and cultural awareness supports their imagination and creativity. It is important that children have regular opportunities to engage with the arts, enabling them to explore and play with a wide range of media and materials. The quality and variety of what children see, hear and participate in is crucial for developing their understanding, self-expression, vocabulary and ability to communicate through the arts. The frequency, repetition and depth of their experiences are fundamental to their progress in interpreting and appreciating what they hear, respond to and observe."

You can see the EYFS Statutory Framework here.

Attainment targets for EYFS

The aim by the end of the EYFS is that children at the expected level of development will:
- Safely use and explore a variety of materials, tools and techniques, experimenting with colour, design, texture, form and function;
- Share their creations, explaining the process they have used. 

 

Supporting Children with SEND to access all elements of the DT sessions

All DT days and sessions are planned to ensure that all children are able to access all elements. Specific adaptations are used to ensure all children can operate any tools they need. For example, we use a variety of different scissors to enable children with reduced mobility in their hands or for those who have not mastered scissor control, to be able to use these tools. 

As with all other areas of the curriculum, we use SEND codes to show how we will adapt our teaching to ensure all children are fully supported. This may include reducing the writing aspect of the design element to enable children with Dyslexia to fully participate.

Where children need 1-1 support with a TA to be able to fully engage in the DT sessions, this will be provided. 

As part of our monitoring processes we ensure that children with SEND are able to fully access all aspects of the DT curriculum. 

 

Pupil Premium Children

As part of our monitoring processes we ensure that children in the receipt of Pupil Premium are able to fully access all aspects of the DT

curriculum. 

 

For more information please see the DT curriculum overview below.

 

Useful links and websites for Design and Technology at home

If you want to have a go at one or more of the aspects of DT at home, here are some useful links: 

BBC Bitesize KS1 - Design and Technology

BBC Bitesize KS2 - Design and Technology

BBC Bitesize Design Challenges

STEM - Additional DT ideas for KS1 and KS2

Ideas for Junk Modelling at home

Home Craft ideas from Good Housekeeping

No Cook Food Recipes from BBC Good Food

 

 

Design and Technology Progression Map

This document shows the progression of skills, knowledge and vocabulary in Design and Technology from the EYFS throughout Key Stages 1 and 2.  

DT Knowledge Organisers 

EYFS Year 1 Year 2 Year 3 Year 4 Year 5 Year 6

Autumn 1

Toys before Technology - Mechanisms

 

Autumn 1

Toys before Technology - Mechanical Systems

 

Autumn 1

Toys before Technology - Mechanical Systems

Autumn 1

Toys before Technology - Mechanical Systems

Autumn 1

Toys before Technology - Mechanical Systems

Autumn 1

Toys before Technology - Mechanical Systems

Autumn 1

Toys before Technology - Mechanical Systems

Autumn 2

Winter Festival - Textiles

 

Autumn 2

Winter Festival - Textiles

 

Autumn 2

Winter Festival - Textiles

Autumn 2

Winter Festival - Textiles

Autumn 2

Winter Festival - Textiles

Autumn 2

Winter Festival - Textiles

Autumn 2

Winter Festival - Textiles

Spring 1

Exploring Structures - Structures 

Spring 1

Exploring Structures - Structures

Spring 1

Exploring Structures - Structures

Spring 1

Exploring Structures - Structures

Spring 1

Exploring Structures - Structures

Spring 1

Exploring Structures - Structures

Spring 1

Exploring Structures - Structures

Spring 2

Eating Healthy - Food

Spring 2

Eating Healthy - Food

 

Spring 2

Eating Healthy - Food

 

Spring 2

Eating Healthy - Food

 

Spring 2

Eating Healthy - Food

 

Spring 2

Eating Healthy - Food

 

Spring 2

Eating Healthy - Food

Summer 2 

Mechanical Systems

Wheeled Toys 

 

Summer 2

Mechanical Systems -

Wheels and Axles

 

Summer 2

Mechanical Systems -

Ferris Wheels

Summer 2

Electrical Systems -

Electrical Poster

Summer 2

Electrical Systems -

Torches

Summer 2

Electrical Systems -

Electronic greetings card

Summer 2

Electrical Systems -

Steady hand game

Nursery 

DT in the Nest Nursery 

 

Practicing fundamental skills such as cutting, joining and creating. 

Easter buns: We had to break the chocolate into pieces and melt it using the microwave. We then stirred in the rice crispies. We spooned the mixture into bun cases and added mini eggs on top, then we put them in the fridge to set. 

St Valentine's Day biscuits. We had to mix and stir the icing then carefully add it to the biscuit, spreading  it evenly before decorating. 

Making a fruit salad. We had to chop the fruit, using a knife safely. We then added fresh orange juice and enjoyed testing it. 

Child initiated play. 
Building obstacle courses, structures and dens out of large construction materials. Following one child’s interest, we made kites to fly in the wind out of various materials and using problem solving skills to attach the string. 

DT Days 2021-2022

Gallery

DT Day 4 - Food and Nutrition

DT day 4 is all about food and nutrition. In these sessions we learn all about the origin of food, sustainability and nutrition. We design recipes or packaging, we make the food, try it and evaluate it and learn new technical knowledge such as how to peel vegetables or use a knife safely. 

EYFS - Understanding the importance of healthy food choices; developing their small motor skills so that they can use a range of tools competently, safely and confidently e.g. knives, forks and spoons.

Make a pitta pizza, talking about healthy food choices. 

Year 2 - Design and make a healthy wrap. 

Learn about the food groups (carbohydrates, proteins, fruits and vegetables, dairy, oils and spreads) to understand a balanced diet to develop a healthy wrap.

Year 3 - Design and make a fruit crumble. 

Learn about various fruits and vegetables, and when, where and why they are grown in different seasons. Discover the relationship between colour and health benefits.

Year 4 - Design and make a biscuit.

Work in groups to adapt an existing biscuit recipe, whilst taking into account the cost of the ingredients and other expenses against a set budget.

Year 5 - Design and make a Bolognese sauce

Discover the farm to fork process, understand the key welfare issues for rearing cattle. Compare the nutritional value of existing sauces and develop a healthier recipe.

Year 6 - Design and make a three course meal

Develop a three-course menu focused on three key ingredients, as part of a paired challenge to develop the best class recipes. Explore each key ingredient’s farm to fork process.

DT Day 3 - Structures 

DT day 3 is all about designing and creating structures. Our knowledge and skills from previous DT sessions has helped us to be able to build different structures using a variety of joining techniques and tools, which shows how our skills have developed over the different year groups. 

EYFS - to develop their small motor skills so that they can use a range of tools competently, safely and confidently and return to and build on their previous learning, refining ideas and developing their ability to represent them.

Design and make a building using recycled materials. 

Year 1 - Design and construct a windmill

Make a stable structure with a purpose. 

Year 2 - Design and construct a chair for Baby Bear

Make a stable structure for a desired purpose and test out the designs. 

Year 3 - Design and construct a castle

Identify and learn about the key features of a castle, before designing and making a recycled-material castle

Year 4 - Design and create a pavilion  

Investigate and model frame structures to improve their stability, then apply this research to design and create a stable, decorated pavilion.

Year 5 - Design and construct a bridge 

Test and analyse various types of bridge to determine their strength and stability. Explore material properties and sources, before marking, sawing and assembling a wooden truss bridge.

Year 6 - Design and construct a playground

Research existing playground equipment and their different forms, before designing and developing a range of apparatus to meet a list of specified design criteria. 

DT Day 2 - Textiles

Day 2 of DT is all about textiles. We used different joining techniques from EYFS to Year 6 so we could see the progression of knowledge and skills across the school. 

Each class used different techniques to make items out of textiles. 

EYFS - to develop their small motor skills so that they can use a range of tools competently, safely and confidently and return to and build on their previous learning, refining ideas and developing their ability to represent them.

 

Making a sleeping bag for our toy mice. 

Year 1 - To join fabrics together using different methods

 

Making a puppet

Year 2 - To sew a running stitch

 

Making a Christmas decoration

Year 3 - To learn how to sew cross-stitch and appliqué

 

Making a cushion

Year 4 - To identify and evaluate different types of fastenings and to explain the advantages and disadvantages of each fastening type

 

Making a book sleeve

Year 5 - To design a stuffed toy

 

Making a stuffed toy

 

Year 6 - To design a phone cover

 

Design and make a phone cover

DT Day 1 - Toys

Our first DT day in school this year is based on the theme of 'Toys'. 

Each class worked hard throughout the day to build on their design and technology skills, and produced a 'toy' using a different kind of mechanism. 

EYFS - to develop their small motor skills so that they can use a range of tools competently, safely and confidently. 

We looked at toys from the past and then made a ball and cup using different joining methods and safely using scissors. 

Year 1 - to understand simple mechanisms 

 

Making a moving storybook

Year 2 - to understand simple mechanisms 

 

Making a moving monster using a linkage system with levers and pivots

Year 3 - To understand simple mechanisms

 

Making a pneumatic toy

Year 4 - To understand simple mechanisms

 

Making a slingshot car

Year 5 - To understand simple mechanisms

 

Making a pop-up book

Year 6 - To understand simple mechanisms

 

Making a playground feature

 

DT Days 2020-2021

Gallery

DT Day 1 - Toys

In October 2020 we held our first DT day in school, based on the theme of 'Toys'. 

Each class worked hard throughout the day to build on their design and technology skills, and produced a 'toy' using a different kind of mechanism. 

Everyone reported having lots of fun - all the photos are available to view in the gallery!

DT Day 2 - Winter Festival

Year 2

Year 3

DT Day 3 - Food

Year 2

DT Day 4 - Structures

Year 2

Year 6 - Playgrounds. 

DT Day 6 - July 2021

Year 2

Page last updated June 2022